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How to play
Rules, controls and tips for all eleven Inkbloom games.
On every daily page
These five appear every day.
Nonogram
The numbers describe a hidden picture.
On every daily pageSudoku
Nine of everything, once each.
On every daily pageWord Search
One theme, hidden eight ways.
On every daily pageCross Math
Sums that balance across and down.
On every daily pageBlock Puzzle
Every piece fits. Fill the board with no gaps.
Taking turns
Three of these six join the page each day. All of them are always in the Library.
Killer Sudoku
Sudoku, where the dotted shapes add up.
Rotates onto the pageSun & Moon
Two symbols, evenly shared.
Rotates onto the pageMinesweeper
Clear the field. You never have to guess.
Rotates onto the pagePipes
Join every pair. Fill every square.
Rotates onto the pageKakuro
A crossword built from sums.
Rotates onto the pageFutoshiki
Order the square.
Hints
Every game has a hint for when you're stuck. Hints cost ink drops, which you earn by playing; with Inkbloom Plus they're unlimited. Library practice puzzles are untimed and unranked, so take as long as you like.